Preproduction Reel
Crystal Lee Crystal Lee

Preproduction Reel

A quick-and-dirty run-through of the things I worked on this semester that contributed to Space Whales!

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Unreal Engine Tests #2
Crystal Lee Crystal Lee

Unreal Engine Tests #2

Blueprint tests from Intro cut scene, triggered cinematic, cloth, imported third person character, and randomised wind.

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Unreal Engine Tests #1
Crystal Lee Crystal Lee

Unreal Engine Tests #1

Getting more familiar with blueprints with this simple gem hunt game: randomised spawning, spawn areas, looping animations, sound effects, parsing info from outside data tables, printing messages, etc.

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Main Character Concept Sculpt
Crystal Lee Crystal Lee

Main Character Concept Sculpt

My team has since changed a few things about the design, but sculpting the first pass helped us nail down what we envision the final character to look like.

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Environment Draw Overs
Crystal Lee Crystal Lee

Environment Draw Overs

These are draw-overs of our Unreal Engine level block-out to help visualise how the environment and lighting will look.

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Concept Art
Crystal Lee Crystal Lee

Concept Art

A collection of my original concept art for Space Whales.

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